Stickfront
A Tactical roguelite and auto-battler.

Endless waves, a boss every 5 waves, and death is permanent: when a unit falls, it takes its gold, its promotions and its veterancy with it. Between runs, only the meta-progression carries over.

This is a prototype, and I am putting it online to find out whether the loop holds up in front of someone other than me.

How it plays

1 - Choose - At the start of every wave, three cards and only one pick, for free: a new unit type, an upgrade, or a relic that changes a rule.

2 - Place - Gold is spent the moment a unit lands. Each copy of the same type costs 1.5 times the last one, so a squad widens rather than stacks.

3 - Watch - The fight is automatic. All I have left is my class power, a few charges per wave, fired with one click in the arena.

Music

"Machinations" and "Volatile Reaction" - Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0

https://creativecommons.org/licenses/by/4.0/

"Last Stand Lets Go" - Noah Cedeno "Peachtea", CC0.

The game is free. If you want to support what comes next, just say it in the comments, that helps tremendously!

Published 4 hours ago
StatusPrototype
PlatformsHTML5
AuthorPixCons
GenreStrategy
TagsAuto Battler, Roguelite
AI DisclosureAI Assisted, Sounds

Leave a comment

Log in with itch.io to leave a comment.